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		<title>Mortice: Created page with &quot;This page is out of date!  You probably want Chastity device use ideas.         Just some thoughts about chastity devices...    Introduction Some notes you should be aware of…&quot;</title>
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		<updated>2012-10-15T18:04:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This page is out of date!  You probably want &lt;a href=&quot;/index.php/Chastity_device_use_ideas&quot; title=&quot;Chastity device use ideas&quot;&gt;Chastity device use ideas&lt;/a&gt;.         Just some thoughts about chastity devices...    Introduction Some notes you should be aware of…&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page is out of date!&lt;br /&gt;
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You probably want [[Chastity device use ideas]].&lt;br /&gt;
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Just some thoughts about chastity devices... &lt;br /&gt;
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Introduction&lt;br /&gt;
Some notes you should be aware of to read this page: &lt;br /&gt;
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I use the term 'cb' (meaning Chastity Belt) to refer to any sort of chastity device, whether belt based or otherwise &lt;br /&gt;
I use the terms 'he' and 'guy' but everything would apply the same to female wearers or keyholders &lt;br /&gt;
If you're playing with some scheme that involves posting your chastity device keys or making them inaccessable in some other way, always have a safety backup &lt;br /&gt;
key in case the your great plan fails for some unexpected reason &lt;br /&gt;
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I'd love to get feedback on other good ideas along these lines. Please add to this page &lt;br /&gt;
A Chastity Key Ring&lt;br /&gt;
This requires a bunch of guys who are each into long-term chastity and want some randomness and external control, and one Controller person who is not a 'Master' but just a coordinator for the proceedings. &lt;br /&gt;
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One requirement is that all of the guys trust each other (which is perhaps what makes it not very realistic). &lt;br /&gt;
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The process is: &lt;br /&gt;
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# Each guy needs a key to their device, plus a backup key which they're responsible for securing (perhaps sending to the Controller?) &lt;br /&gt;
# All guys sends the Controller an e-mail containing a postal address that they can pick post up from &lt;br /&gt;
# The Controller 'randomly' shuffles the addresses &lt;br /&gt;
# The Controller sends a postal address to each guy, making sure no guy is sent his own address &lt;br /&gt;
# Each guy posts their key to the address they're given &lt;br /&gt;
# One week later, the Controller 'randomly' shuffles the addresses again &lt;br /&gt;
# The Controller sends another postal address to each guy &lt;br /&gt;
# Each guy posts the key they were given before to the new address they've been given, without any markings indicating who's sending the key &lt;br /&gt;
# Each guy receives a key &lt;br /&gt;
# Each guy tries out the key in the lock of their chastity device - if the key fits, they are free for the week! &lt;br /&gt;
# If they key doesn't fit, they remain locked up &lt;br /&gt;
# One week later, the Controller sends addresses and guys swap keys again &lt;br /&gt;
# This carries on for ever, and hopefully every now and then guys get releases &lt;br /&gt;
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That's the basic system. Other features are: &lt;br /&gt;
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* Guys don't know how many other guys are playing, so don't know how long it will take before their own key comes around &lt;br /&gt;
* The Controller could shuffle at random, but he should still keep track of whose key is where &lt;br /&gt;
* If someone wants to leave, the Controller can just arrange for that guy to get his key next time, and no-one else will know &lt;br /&gt;
* If someone wants to join, the Controller can just tell who that guy should send his key to &lt;br /&gt;
* All guys should join a yahoo discussion group, so they can't see how many people are on the group (some will naturally be silent) but those playing can chat about it &lt;br /&gt;
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Again, the impractical part is that every guy needs to trust every other guy, even though most guys won't know what other guys are playing. I suspect in practice guys wouldn't want their (home?) postal addresses distributed &lt;br /&gt;
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Someone suggested if the idea takes off, we could start a &amp;quot;Keys Reunited&amp;quot; website :-) &lt;br /&gt;
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=An Alternative Chastity Key Ring=&lt;br /&gt;
An alternative to the above plan would be that each guy returns the key he's given to the Controller, who sends all the keys out again - no need to distribute addresses (except to the Controller) but more work for the Controller. &lt;br /&gt;
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=Security tags=&lt;br /&gt;
If a guy wants to be kept secured but doesn't want to send keys through the post, they can use a serial numbered plastic security tag to secure their device (many devices are supplied with 5 tags). Then it's much easier to find someone on the internet who will check the tag through a webcam on a regular basis to ensure the secured guy hasn't cheated. &lt;br /&gt;
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For some guys, knowing they will be found out if they break the security tag is enough to keep them secured. For others, a plastic tag is not enough and they need to be locked with a metal lock without access to the keys. It just depends what they are into. &lt;br /&gt;
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You can buy more tags from First Aid Warehouse in UK or Heathmark in USA. &lt;br /&gt;
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=Multiple Securing Keys=&lt;br /&gt;
If a guy likes the idea of having multiple keyholders, there are ways in which he could be secured with multiple keys. &lt;br /&gt;
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This would work as either: &lt;br /&gt;
# Any one keyholder can allow the guy to be released &lt;br /&gt;
# All keyholders have to agree to allow the guy to be released &lt;br /&gt;
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There are a number of ways to arrange either of these. For instance, take a steel pipe and drill holes at each end and along through the middle so that a padlock can be put through the pipe at any point to prevent something (in this case, a cb key) moving through the pipe. &lt;br /&gt;
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# If the cb key is in the middle and there's a padlock at each end, the cb key can be removed by unlocking either padlock. Obviously, this system only works with 2 padlocks since there's only 2 ends to the pipe &lt;br /&gt;
# If one end of the pipe is sealed, and there's a number of padlocks along the length of the pipe, all of the padlocks need to be removed to retrieve the cb key &lt;br /&gt;
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In either case, each keyholder gets the key to one of the locks. &lt;br /&gt;
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Alternatively, you can buy devices to allow something to be secured by multiple locks - see here (link missing?) for an example. This would probably be better securing a box that contains the cb key, rather than securing the cb directly. &lt;br /&gt;
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You could have an interesting time combining these ideas, for instance a pipe with 5 padlocks, so either 2 of them on one end, or 3 of them on the other end, need to be unlocked to get the cb key out from inside. &lt;br /&gt;
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You could do this perhaps better by adding some lock hasps to a box, so that the box can only be opened if all locks are opened. There are probably a few variants on that. &lt;br /&gt;
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I'd be interested in hearing other ideas. Would be interesting to come up with a system that would allow any 3 keyholders out of a total of 5 keyholders to authorise release - complicated... &lt;br /&gt;
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==Multiple Securing Keys - any 3 from 5==&lt;br /&gt;
I came up with a way of allowing any 3 from 5 keys to release a cb key. It's rather complicated and make use of the fact that there's only 10 possible combinations - 5C3=10 &lt;br /&gt;
&lt;br /&gt;
# Lock the cb key into a box which is somehow secured to one wall &lt;br /&gt;
# You need 10 chains, each with a key to the box secured on the end, numbered 1 to 10 &lt;br /&gt;
# You need a chain secured to the opposite wall to the box &lt;br /&gt;
# So, if one of the key chains is locked to the wall chain, the key can't be used to open the box &lt;br /&gt;
# You need 5 padlocks, lettered A to E&lt;br /&gt;
* Lock key chain 1 to the wall chain using locks A, B and C so that all locks need to be opened to remove the key chain - but don't close the locks yet &lt;br /&gt;
* Lock key chain 2 to the wall chain using locks A, B and D (so now locks A and B are through the wall chain and chains 1 and 2) &lt;br /&gt;
* Lock key chain 3 to the wall chain using locks A, B and E &lt;br /&gt;
* Chain 4 - A, C, D &lt;br /&gt;
* Chain 5 - A, C, E &lt;br /&gt;
* Chain 6 - A, D, E &lt;br /&gt;
* Chain 7 - B, C, D &lt;br /&gt;
* Chain 8 - B, C, E &lt;br /&gt;
* Chain 9 - B, D, E &lt;br /&gt;
* Chain 10 - C, D, E &lt;br /&gt;
# Now, each lock should go through 5 key chains and the wall chains - you need big locks! &lt;br /&gt;
# Close all the locks &lt;br /&gt;
# You should find that if any 3 locks are opened, you should be able to pull one of the keys out of the bunch and unlock the box containing the cb key &lt;br /&gt;
# I did say it was complicated! &lt;br /&gt;
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There must be an easier way than this... &lt;br /&gt;
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==Alternative Multiple Securing Keys - any 3 from 5==&lt;br /&gt;
One alternative would involve having lots of locks that all use the same key... &lt;br /&gt;
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1.You need 30 locks in total, 6 locks that all open with key 1, another 6 that all open with key 2, etc &lt;br /&gt;
2.You need 11 boxes, A to J and X, each of which can be locked shut with multiple locks (for instance, having multiple lock hasps or a large hasp that can take multiple locks through the loop) &lt;br /&gt;
3.Lock the cb key into box X, for which you need 10 keys &lt;br /&gt;
4.Put the 1st key for box X into box A, which is locked with a lock that requires key 1 AND also a lock that requires key 2 AND also a lock that requires key 3, such that all 3 locks must be opened to open the lock &lt;br /&gt;
5.Put the 2nd key for box X into box B, which is locked with a lock that requires key 1 AND also a lock that requires key 2 AND also a lock that requires key 4 &lt;br /&gt;
6.And so on for boxes C to J, each secured with 3 locks that require different keys &lt;br /&gt;
7.If you're given any 3 of the origina keys 1 to 5, you should be able to find a box that you can fully open and retrieve the key to box X that contains the cb key! &lt;br /&gt;
8.This system is also quite complicated! &lt;br /&gt;
As a side-note, you don't really need 6 locks that all open with the same key, you could use 6 locks that open with 6 keys and just keep them all on the same keyring - not quite as elegant but easier to achieve &lt;br /&gt;
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UPDATE &lt;br /&gt;
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Someone's sent me a great idea for a system to achieve the above requirement but much easier: &lt;br /&gt;
&lt;br /&gt;
1.Secure a chain to one wall and a locked box on the other wall &lt;br /&gt;
2.Put a key onto the chain so that the chain is 2 feel longer than it needs to be to reach the lock (so it would only just reach &lt;br /&gt;
if the chain were 2 feet shorter) &lt;br /&gt;
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1.Put a lock onto the chain through 2 links so that it makes the chain 1 foot shorter &lt;br /&gt;
2.Put another 4 locks on, so each makes the chain 1 foot shorter &lt;br /&gt;
3.Now the key can't reach the lock box, but each padlock that's removed makes the key 1 foot closer to the box, and any 3 padlocks removed will allow you to open the lock box! &lt;br /&gt;
Ever Increasing Lockups&lt;br /&gt;
If you're locking yourself up, or if you're a keyholder for someone else, one way to manage lockup periods is that each should be longer than the last. &lt;br /&gt;
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One way is to keep doubling the period - lockup for 1 day, then 2 then 4 then 8 etc. That gets very difficult very quickly, the 10th lockup is for over a year! &lt;br /&gt;
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So an easier way is to add one day every time, lockup for 1 day, then 2 then 3 then 4 etc. &lt;br /&gt;
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You should agree a maximum period between lockups - say, 24 hours if you want to allow for 'recovery' or an hour if you want to be restrictive. &lt;br /&gt;
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This idea was partially based on an idea from a LiveJournal community The Chastity Game where a group of people were doing this (adding one day each time) together, and they would see who lasted the longest. &lt;br /&gt;
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Random Methods&lt;br /&gt;
If a guy needs input on how long to be locked up, that can be achieved with a random system such as rolling a die or drawing a card from a deck. This can be done either by the wearer or by a keyholder. &lt;br /&gt;
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You can interpret the numbers in whatever way is convenient to you, such as the roll of a die indicating a number of days or weeks of lockup. &lt;br /&gt;
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Of course, you have to agree what the numbers mean before rolling the die! &lt;br /&gt;
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Personally I prefer using an external random number generator such as using lottery balls. It's too easy if you don't like the roll of a die to just roll again, but lottery balls are published so you can't change your mind. This is particuarly important if you're telling friends what you're doing - they can check what orders you're supposed to be obeying even without asking you. &lt;br /&gt;
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I have a website that can be used to generate random orders - see my Lottery based order generator. &lt;br /&gt;
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Self-Bondage Methods&lt;br /&gt;
There are various methods that guys who are into self-bondage use, which can be appropriate to chastity play too: &lt;br /&gt;
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Post the keys to yourself, or to a friend whom you trust will post them back to you &lt;br /&gt;
Freeze the keys in a block of ice, and wait until the ice melts &lt;br /&gt;
Hide the keys somewhere distant so you have to travel to get them back &lt;br /&gt;
Leave keys somewhere like a safety deposit box or in work or at a friend's house, where you don't have access all the time &lt;br /&gt;
The usual warning applies just as much with this - always have a safety backup key in case the above plan fails for some unexpected reason. You could consider using two or more of the above systems to back up each other. &lt;br /&gt;
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The KeySafe Project&lt;br /&gt;
KeySafe is a combination of: &lt;br /&gt;
&lt;br /&gt;
A home built key safe that has electronics in to control the lock of the safe and connects to your PC &lt;br /&gt;
A website that allows chastity wearers and keyholder to register and swap details, and interfaces to your key safe so that a registered keyholder can authorise your keys to be released from your safe. &lt;br /&gt;
The website can be used without a key safe (have to rely on trust) and there's an electronic 'keyholder' on site who can tell you when you're allowed to have your keys, if you want it to. &lt;br /&gt;
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E-mail me if you would like more information about the KeySafe project. &lt;br /&gt;
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TimeLock Software&lt;br /&gt;
TimeLock is a piece of software that will encrypt a picture for a given length of time. The idea is you open a combination lock, shuffle the dials without looking and take a picture before locking your cb with it, and the software makes sure you can't see the picture until you're allowed. &lt;br /&gt;
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For lots more information see their website. &lt;br /&gt;
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http://www.timelock.rules.it/&lt;br /&gt;
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TimeLock Hardware&lt;br /&gt;
For building hardware to operate a time lock key safe, see the MortiSafe 2 page. &lt;br /&gt;
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Master vs Keyholder&lt;br /&gt;
Just a note about these two terms (my personal definitions): &lt;br /&gt;
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A Master is a dominant character who will use holding of chastity device keys as one aspect of their domination over the secured guy &lt;br /&gt;
A Keyholder is someone who's holding keys, and will return them to the original owner at a pre-arranged date or event or when requested &lt;br /&gt;
It's my view that many subs say they are looking for a Keyholder but actually they're looking for a Master. They will want their 'keyholder' to control when they're released, perhaps issue them with punishments, etc. &lt;br /&gt;
&lt;br /&gt;
I think any guy asking for a keyholder should be clear about what they're asking for. &lt;br /&gt;
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For me, the acid test is &amp;quot;If your keyholder takes your keys and then you have no contact with them until the pre-arranged date of release, is that what you're looking for?&amp;quot; - if the answer is &amp;quot;No&amp;quot;, a keyholder is not what you're looking for.&lt;/div&gt;</summary>
		<author><name>Mortice</name></author>
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